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Game 429 (Gunboat)
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A three-nation Gunboat game of our Fourth-age module, with shared team results.



About the Fourth Age 1000 Setting

At the end of the Third Age of Middle-earth, Sauron was thrown down, his armies scattered, and the One Ring destroyed. But as light has no meaning without darkness to bound it, so with Sauron defeated, the forces of good also departed Middle-earth, Eldar and Istari making their final voyage from the Grey Havens. The age of elves is over. Now begins the true age of man. 

  • Design and play your own nation using detailed nation creation options.
  • Player-designed nations mean that every game is unique.
  • All nations now have additional racial bonuses - see rules for details.


Note: This module is for experienced players only.


About Gunboat Games

In Gunboat games, each player runs multiple nations, and almost no diplomacy is allowed.

The only communication allowed between players of the same allegiance is a short diplomatic message, which can be sent to all members of your team on certain specified turns.

No form of contact at all is permitted with players on other teams.

Each player runs either two or three nations - this will be specified in the game details.

View or Download the Gunboat Variant Rules