Getting Started
Everything you need to know to start playing.
Here you will find a selection of articles offering advice on all aspects of the game.
But the most important piece of advice we can give you is to Read the Rulebook, which contains full rules for the game. The articles can help you with different aspects of game, but only the rules will tell you how to play.
Looking for older articles? Then check out out our wiki site, which has hundreds more to read!
Can’t find what you’re looking for? Then visit our Discord channel to ask our players for help!
Disclaimer: Some of these articles have been written by players. As such, while we believe the information to be accurate, we do not take any responsibility for the content. If you are in doubt about anything, please get in touch!
Everything you need to know to start playing.
Important information on how we run our games.
Great advice for new players on selecting nations.
A list of simple things to do in your first few turns.
Advice for new players on getting started.
A look at how the game works, exploring the various orders that can be given to your characters.
Answers to commonly-asked questions about game rules and mechanics.
Great advice for designing Fourth Age nations.
Excellent practical advice on organising an assault by navy without wasting food.
Jermy Richman looks at Fourth Age SNAs that can seduce new players.
Clint Oldridge offers up advice on how to handle enemy agents.
Interested in how other players approach the game? Then check out the many reports, diaries, and stories written by players about games they have played in!
Reports from live events and conventions.